Comment on We can't keep making videogame stories for players who aren't paying attention to them

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t3rmit3@beehaw.org ⁨1⁩ ⁨week⁩ ago

This is not a good argument for unnecessary exposition though, this is just an argument for shorter, bite-sized narratives, or even what some games already do (like The Witcher 3) where they recap where you are in the loading screen. If anything, unnecessary exposition just wastes what little time you have to play, or forces you to skip the dialogue entirely.

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