Comment on Cities Skylines 2 player feedback

Send_me_nude_girls@feddit.de ⁨8⁩ ⁨months⁩ ago

It’s recommend for everyone buying C:S2 to test with the 100k citizens save file (enable unlimited money to prevent achievement from triggering). In settings disable DoF, motion blur and Volumetric. Enable TAA, as that’s the only AA that I think usable.

On WQHD, RTX3080 10gb, 5900x, 32gb ram this will result in a mix out of playable and unplayable. A small town will run >60fps, the 100k will be between 43fps and 10fps, depending on how many pedestrian walk around. Currently this is tanking my performance most.

I hope to see first performance fixes before I reach a 100k city. Also I still have the option to turn down level of details and global Illumination. Overall the game could use some more color, but is very playable on my small town.

The game has some other bugs, like difficulty placing roads/demolishing them. Quite a few shadow issues and other building/vehicle glitches. There’s also a lack of certain details that feel unfinished.

Some services don’t even work properly as they are bugged or hidden via bandaid strategies by the devs (for example early game city budget).

Weird balancing decisions, like the milestone/money flow, while losing money. Lack of building variety and a lot of bad textures, like blurry roads, lacking grass, strange water surface style. There’s also bugs that textures don’t load properly. There’s some shadow/texture streaming issue going on.

Overall: I can’t recommend it, even though I currently play it and even have fun. The performance is too bad, the lacking details will needs a few months extra and some systems even longer before they’re fleshed out.

As fan, well of course I’ll swallow that and keep playing…

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