Comment on The signatures are still coming and it's already making an impact
mang0@lemmy.zip 13 hours agoWhat you’re referring to is deterrence, and it doesn’t apply to online gaming the way it does to theft of property. One cheater doesn’t ruin the game for one other person, they ruin the game for dozens or hundreds of other players.
Why are you comparing theft to game hacking out of nowhere? Did you accidentally reply to the wrong person?
And the efficacy being so bad…
Source?
full access to the system itself.
What do you mean by system in “full access to the system”? Too vague to even say anything about.
And the guys writing the cheat software just have to put in the effort once to defeat the anti-cheat and then they sell it to people who install it like any other software. The cheaters who use the cheats have it easy.
The potential guys that can write the cheat software and how quickly it can be developed is the part that matters. Much like when it’s easy to use an exploit once it’s already discovered. Someone still has to discover the exploit.
CeeBee_Eh@lemmy.world 12 hours ago
You made the comparison: “Much like every security system”
It’s out there, my dude. It’s a constant complaint in literally every competitive online game. If people are complaining about it, then it’s not working well enough. This isn’t an esoteric thought either. You ask anyone if cheating is a big issue in online gaming and anyone with knowledge about it will tell you it’s a constant problem that’s getting worse.
If you own the hardware and have admin/root access to the OS. Then it’s yours and you have “full access” to everything. And I do mean everything. You can modify the OS. You can read the values of protected parts of memory. And so on.
If you don’t understand what I mean by “full access to the system” in the context of anti-cheat running on your own hardware, then there’s nothing I can say in a short comment to get you up to speed.
The cheat and anti-cheat battle is a constant cat and mouse game. The advantage is always with the cheaters because they outnumber the developers 100:1 at the least. Plus they have the will and determination to find ways around anti-cheats. In fact, building security against exploits is by far way harder than finding exploits.
The reality is that client-side anti-cheat is a losing battle.