Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post)

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NeilBru@lemmy.world ⁨1⁩ ⁨week⁩ ago

Unless someone corrects me, I think his argument boils down to, “we shouldn’t allow the release of server binaries for online-enabled games because it’s too hard for the developers”.

Well, if that’s the case, then Thor, that’s a “you” (the company) problem. Not a “me” (the consumer) problem. And if you’re not going to release a server binary but we’re “buying” the game, purchasers have legitimate moral and legal grounds to demand that they be informed that they are buying a license, or renting, the game; they are not owning a functional copy of the game outright.

I’m turning 42 this. I’ve been a software developer for 15 years now. I’d like to even say that a few of those years I even came across like I knew what I was talking about. But this basic issue is not about software development. This is about consumer advocacy, And it was a super huge turn off to watch him perform the mental gymnastics on why people should be screwed over.

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