Comment on [Wallpaper] Jormag
ghoscht@feddit.de 1 year agoThe only thing that I kinda didn’t like were the visuals of Grothmar. It looked so aged and oversaturated. The content was cool though
Comment on [Wallpaper] Jormag
ghoscht@feddit.de 1 year agoThe only thing that I kinda didn’t like were the visuals of Grothmar. It looked so aged and oversaturated. The content was cool though
necropola@lemmy.sdf.org 1 year ago
Similar to Seitung which also would be much nicer, if it were less color saturated, Both are also significantly more resoucre hungry than previous/other maps. I sometimes wonder what happens internally at ArenaNet. How often do they switch the tools used to create maps? Does every developer (team) use their own favorite tool?
How else would you explain that some maps are so much more resource hungry than others, have oversatured colors and other weird properties like the slider which should reduce environment effects like snow is inverted. It’s a complete mess.