Comment on Starfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world game

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droans@lemmy.world ⁨1⁩ ⁨year⁩ ago

You also have options that change depending on your skills and progress.

You can choose to bribe, persuade, manipulate, flex your muscles, or do them a favor. Sometimes you can choose to kill them if they’re not cooperating.

The whole no choice paradigm was much more true for FO4 than for Starfield.

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