Comment on Why do low framerates *feel* so much worse on modern video games?
VinesNFluff@pawb.social 1 day agoFunny
I played a lot of Lunistice some time back. It’s a retro 3D platformer that has an option to cap the framerate at 20 for a “more authentic retro feel”. Fun lil’ game, even if I eventually uncapped the framerate because it’s also a high-speed and precision platformer and doing that at 20FPS is dizzying.
And yes absolutely Zelda 64 chokes on its 20 frames from time to time. I played it enough to know that.
But it wouldn’t change the fact that its absolute maximum is 20 and it still doesn’t feel bad to play.
overload@sopuli.xyz 1 day ago
Haha that’s an interesting 20fps cap option.
I want to give an example of Final Fantasy VII for the PS1. The battles in that game have very low frame rate, about 18 FPS. I modded the game on steam a couple of years ago and unlocked the frame rate, so it was running at 60fps.
I remember it was transformative to the point where it was unsettling to look at, because I had become so accustomed to 18 FPS for that game.
Absolutely after a few battles I preferred it, but it did strike me that some aspect of the games’ identity was tied to that low FPS. Nostalgia is a powerful thing for me.