Comment on Nintendo warns that it can brick Switch consoles if it detects hacking, piracy

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Dreaming_Novaling@lemmy.zip ⁨1⁩ ⁨day⁩ ago

My comment is not personally directed at you, it’s just more about how everyone and their mom is talking about Nintendo’s recent decisions on piracy. Literally every tech/gaming community on Lemmy (and social media in general) is talking about it, and I’m tired of seeing it every day. I don’t mean to belittle you about your last console being the SNES, it’s just frustrating rhetoric that others have repeated because they truly seem to think Switch 2 is the only console doing this.

I understand what you mean about how someone who pirates probably would’ve never bought the game anyway, just like people (including me) who watch playthroughs of games that they never would’ve bought, hence tbe company was never gonna make money anyway. But even if companies know that fact, they’re not gonna just ignore people who break their ToS to pirate because they don’t want to lose money.

As you stated, you buy music of the stuff you originally pirated, and some game pirates might do that. But music has replay value compared to a lot of games. Once I finish a long RPG, there’s a very unlikely chance I’m picking it back up again, unless it’s many years later or it’s a hand-me-down to someone. If I pirated and played that type of game, I’m unlikely to buy it because why bother, other than to show support to the devs?

Companies don’t want to lose those who pirated and potentially would’ve bought the game. The whole point of piracy is that it has to be more convenient than buying the game, and since they know homebrewing can get to a very comfortable point, they don’t want to lose people to that.

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