Comment on Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

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isyasad@lemmy.world ⁨1⁩ ⁨week⁩ ago

I don’t believe I misrepresented anything, I never said that the currencies or battle passes were paid. OC asked if people would recommend, and I think I wouldn’t recommend because I didn’t enjoy it and I described the reasons I didn’t enjoy it, which as I said in my comment were aesthetic complaints (rather than monetary or gameplay or anything).

My objection is based on vibes because I think vibes and aesthetics and artistic direction are important to me, and those are the grounds on which I don’t like Deep Rock Galactic

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