Comment on Why don't we have motion smoothing on current consoles?

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jarfil@beehaw.org ⁨2⁩ ⁨days⁩ ago

Hm… good point… but… let’s see, assuming full parallel processing:

So…

Effectively, an input-to-render equivalent of between a blurry 15fps, and an abysmal 8.6fps.

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